#ifndef CZENLINELIST_H
#define CZENLINELIST_H

#include "ZenObject.h"
#include "PointSegment.h"
#include "ZenEngine.h"

class CZenLineList : public CZenObject
{
public:
	CZenLineList();
	~CZenLineList();

	HRESULT AddPoint(float x, float y, float z, D3DCOLOR PointColor);
	void ClearPoints();
	HRESULT Render();

	bool m_bConnected;

protected:
	CZenEngine		zen;
	int				m_NumPoints;
	CPointSegment * m_pSegmentList;
};

#endif
